The pocket domino club
Fives & Threes
You0
Computer0
Your opening tile
Your tiles
How to play & settings
Play against the computer with a double-six set. Each player receives seven tiles; the other fourteen are set aside. There is no drawing. The opening player alternates between hands.
- Tap a tile, then choose the left or right end. Touching numbers must match. If you cannot play, knock to pass.
- After a play, add the two exposed ends. An exposed double counts both halves. The opening double counts its pips once (double six totals 12).
- Score one point per three and one per five when the total divides exactly. For example: 6 = 2 points, 10 = 2 points, and 15 = 8 points.
- Playing your final tile adds one bonus point to that move. A blocked hand gives no bonus.
- Reach the target exactly to win. If a move and its bonus overshoot, all points from that move are ignored.
Progress saves on this device when browser storage is available. Everything runs offline; no account or internet connection is needed once the file is open in a JavaScript-enabled viewer.
On iPhone, the Files preview may show the page without running the game. Use a local HTML viewer that supports JavaScript, or open a hosted copy in Safari.
Rules reference: Pagat · Fives and Threes.